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TeeTurtle | Happy Little Dinosaurs Base Game | Board Game | Ages 8+ | 2 to 4 Players | 30 to 60 Minutes Playing Time

£24.995£49.99Clearance
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If multiple players play Point cards with effects in the same round, the player with the lowest Point card value may use their Point card’s effect first.* If two players play a Point card with the same value, the player with the fewest total collected points on their Escape Route may use their Point card’s effect first. If multiple players are tied for Point card number value and total points collected, the youngest player may use their Point card’s effect first. Point card effects can only be used once per card per round.

Meteor cards are special Disaster cards that act as any of the three types of Disaster cards. You can think of Meteors as the chameleons of Disaster cards. This means that you will be eliminated from the game if you collect a Meteor card in addition to any two other Disaster cards.If you have 5 Instant cards in your hand and no Point cards, discard your hand and draw 5 new cards. If scores are inverted in a round when multiple players tie for the highest or lowest score, the scores of all players involved are inverted. For example, if two players are tied for the lowest score in the round at 3 points each and the highest score in that round is 9 points, both of the players originally tied for the lowest score receive a score of 9 points for the round, and the player who originally had a score of 9 points now receives a score of 3 points. Note: inversion effects do not apply to Sudden Death; during Sudden Death, you always want to play the higher card than your opponent(s) to avoid adding a Disaster card to your Disaster area. If you are playing with two players, we suggest that you make a couple of modifications to the standard rules:

Great online store for board games. They always arrive perfectly and undamaged which is important to me. For each Disaster card in your Disaster Area, move your Dinosaur meeple forward 1 space on your Escape Route at the end of the round.

If multiple players tie for the highest score in a round, each of those players collects points equal to their score in the round and moves their Dinosaur meeple forward on their Escape Route. If an Instant card states “Play this card during scoring,” you may play that card when scores are being calculated after all Point card effects have been used. Lately, it feels like we’re all just dinosaurs trying to avoid the falling meteors. In this game, you’ll try to dodge all of life’s little disasters. You might fall into a pit of hot lava or get ghosted by your dino date, but the dino who survives it all wins the game! In each round, scoring occurs after all players reveal their cards. The player with the highest score in the round collects points equal to their score and should move their Dinosaur meeple along the Escape Route on their player board accordingly. The player with the lowest score adds the face-up Disaster card to their Disaster Area. If a player adds a Disaster card to their Disaster Area, they may discard a card from their hand. A player’s base score equals the point value of the face-up Point card in front of them, but that score can go up or down based on bonuses from Dinosaur Traits, Point card effects, and Instant card effects (which will be explained in the subsequent sections).

If you collect three Disaster cards of the same type or three different types of Disaster cards, you are eliminated from the game and must immediately discard your hand.

If an Instant card states “Play this card if you would add a Disaster card to your Disaster Area this round,” you may play that card if you have the lowest score after scoring is complete to avoid adding a Disaster card to your Disaster Area (or if another player sends a Disaster card your way). But Disaster cards aren’t all bad. For each Disaster card in your Disaster Area, move your Dinosaur meeple forward 1 space on your Escape Route at the end of each round. What doesn’t kill you makes you stronger! The Dinosaur world is full of disasters, just like real life! There are three main types of Disaster cards in addition to Meteor cards (which are extra disastrous). Each type of Disaster card is denoted by a color and a symbol: To calculate your score in a round, make sure to account for the Disaster cards in your Disaster Area, Dinosaur Traits, Point card effects, and Instant card effects. You can use Instant cards to tip the odds in your favor or save your Dinosaur in a pinch. Instant cards state when you can play them.

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